11.00 Introduction to Writing for Games with Steve Ince
13.30 Rob Bartholomew, Creative Assembly: From Vikings to Orcs—How to Prepare for Total War to Sell Your Game
14.30 Charles Cecil, Revolution Software: Developing Adventure Games, Past, Present and Future
15.30 Script Raider: A Conversation with Rhianna Pratchett
17.00 The Guardian Interview with Keith Stuart, Jordan Erica Webber and guests from the day
10.30 Introduction to Writing for Games with Steve Ince
13.00 Warren Spector: The Guardian Interview
13.30 Brenda Romero: Mother, Woman, Girl: A Lifetime in Games
14.30 Adrian Hon, Six to Start: Fit for Purpose: Games for Health
15.30 Gary Napper, Supermassive Games: Designing for VR: A New Rulebook
17.00 The Guardian Interview with Keith Stuart, Jordan Erica Webber and guests from the day
10.30 Game Design Workshop with Fee Stewart of GAMAYO
13.00 John Romero: The Early Days of id Software: Programming Principles
14.30 Kevin Carthew, Team17: The Making of Worms W.M.D
15.30 Sean Millard and Seb Liese, Sumo Digital: Sumos, Snakes and Creative Sparks
17.00 Edge Presents: An Audience with John Romero
20.00 DJ Yoda’s History of Gaming
10.00–17.00 Yorkshire Games Showcase
10.00–17.00 Nintendo Zone
10.00–21.00 Bradford College Creative Crunch
10.30, 12.30, 14.30 Making the Museum in Minecraft/Minecraft Freeplay
14.00 How to Be an Entertainment Star on YouTube with Yogscast
From 12.00 The Festival Game Jam (24-hour event)
10.00–17.00 Yorkshire Games Showcase
10.00–17.00 Nintendo Zone
10.00–16.00 Bradford College Creative Crunch
10.30, 12.30, 14.30 Making the Museum in Minecraft/Minecraft Freeplay
14.00 How to Be an Entertainment Star on YouTube with Yogscast