10.30 Martin Korda: Blockbuster! How to enjoy a career writing for multi-billion-dollar game franchises
11.35 Arthur Parsons, TT Games: Creating Lego Marvel Super Heroes 2
13.30 Tracy Spaight, Wargaming.net: Managing online communities
14.00–16.30 The Business of Videogames workshop
14.30 Louise McLennan and Sebastian Hickey, Frontier Developments: UI/UX of Elite Dangerous
15.30 Dominic Matthews, Ninja Theory: Breaking Through: Psychosis and the making of independent AAA game Hellblade: Senua’s Sacrifice
17.00 Networking
18.30 Lates: Games
10.30 Keynote: Iki Ikram
11.35 David Wise: Writing music for games
13.30 Oli De-Vine and Phil Duncan, Ghost Town Games: Overcooked
14.30 Kieran Crimmins and James Svensson: Tears of joy in Star Wars Battlefront VR
15.30 James Brown and Michael Brown, Boneloaf: Gang Beasts—Creating the multiplayer jelly-people brawler phenomenon
17.00 Meet the Developers networking event
10.00 Impact Gamers LiVE
10.00–16.00 Bradford College Creative Crunch
10.00–16.30 Impact Gamers Arcade
10.00–16.30 Videogames, But...
10.00–16.30 Yorkshire Games Showcase
10.00–16.30 Creative England’s GamesLab Leeds Showcase
10.30, 11.30, 13.30, 15.00 Wonderblocks: Minecraft workshops
13.30 The Displaced: A live action role-playing game
10.00–16.30 Videogames, But...
10.00–16.30 Yorkshire Games Showcase
10.00–16.30 Creative England’s GamesLab Leeds Showcase
10.30, 11.30, 13.30, 15.00 Wonderblocks: Minecraft workshops
13.30 The Displaced: A live action role-playing game
14.00 WiFi Wars