Freelance artist Lucy will break down the character design process she has developed over a decade working in games.
Over the course of a successful freelance career, Lucy has helped bring more than 20 games to life with her art. With vast experience in the games industry, she is an advocate for its improvement through her work as a Women in Games and STEM Ambassador and WOMG NE committee member.
In this talk, Lucy will be explaining the character design process that she has developed via a lifetime of working on her own self-image and idea of beauty. She will explore important steps of concept art and visual storytelling while introducing ways to diversify and improve your work.